The
following text was very kindly provided to us by Professor Johann
Schnarchhund of Miskatonic University. Johann assures us that
this first person account, narrated by Isis Resillechat, is very much
as it was received by his daughter, Taurina. For additional
information please see the
Iemy Papers.
"Lie down, Isis! Now!" I almost
never
heard Mom yell, but she was yelling now. In the background I
heard the Captain's voice, yowling over the intercom, warning the
crew. "Yn
ařfyřt ityřlut ... Yn ařfyřt ityřlut ... Ařt arvseaio
enz"
I lay down, right there on the floor. It was soft, padded, just
like all the walls and floors here. I could hear Dad still
objecting. "No, not yet, no gravity, need gravity! Just a
minute!" His eyes were glued to the screen in front of him; text
of some sort, in script I couldn't read, was scrolling rapidly across
it. I heard him muttering "Crummy documentation ... a mess ...
can't find anything ... needs rewrite..."
But Mom's hands were already flying over the rows of clear, paw-sized
keys in front of her. She glanced at me, maybe to see if I was
still standing up, then snapped, "Those F15's will be here
before your
gravity" and as she said the word "
gravity",
she brought her hand down on the only colored button on the board, and
so brought the argument to a decisive end. There was a crashing
roar, the Captain screamed (an awful sound), and the world lurched
violently -- I was glad I was horizontal. I also heard a faint
splashing noise, Dad said "
Oops! Coffee!", and with a sudden
fizzing crackle the lights went out. Yet another keyboard had
been done in by his morning cup.
The Captain, perched on the "command chair" six feet above the rest of
us, was yowling again. "Edy iřarr! Edy
iřarr!
Arhira
ene!"
Mom replied, muttering through clenched teeth, "Right, need more, not
lifting ... too
many tons of sand on the roof ... let's see..." and she started
pressing buttons again while Dad mopped coffee. The panel in
front of him was belching smoke at this point, which could be seen
dimly in the glow of the screen in front of him. Unlike the
lights, the screens in front of Mom and Dad were still lit. "All
this technology, why no circuit breakers", I heard him mutter.
Something Mom did apparently made a difference. The roar
became deafening, everything started shaking, and it felt like someone
was kicking the back
of my head. Mom's driving was always a little rough, but this was
really terrible -- even worse than the bus ride across the
desert. I guessed we must be "lifting", at last.
The upper walls of the room were covered with what appeared to be
screens, all of which were dark. I had never seen them turned
on. Suddenly they all lit up, bright blue, with what appeared to
be swirling sand visible in them -- they weren't screens, they were
windows! We were above ground! I heard the Captain's happy
yell of "
Âtnsen an Felicia!" ... and as tons of sand fell
from the roof, our acceleration picked up, the pressure of the floor on
my back became a horrible thing, and I
guess I blacked out.
I guess I was out for a few minutes. When I came to, the upper
screens -- or windows -- had gone dark again. The roaring was
gone; apparently Mom had shut down the engines(?) again. And ...
I was floating in the middle of the room. Obviously, we weren't
on Earth's surface. As I stared at the upper screens, I realized
I could see a few bright stars; the rest must have been "drowned out"
by the room lights, which had come back on. I wondered vaguely
whether we were in orbit, or falling, or what. Nobody seemed
upset, so I guessed we weren't falling -- I supposed we must
have either escaped Earth entirely, or gone into orbit around it.
I felt awful. My head hurt -- that takeoff had been terrible! --
and I felt really sick. First time in zero gravity, and it wasn't
fun. I wished I was close enough to something so I could catch
hold and stop drifting. Mom and Dad hadn't moved from their
seats. Mom was looking at a screen which showed something that
looked Earthly; maybe it was the view straight down. Dad was
still staring at text on his screen and mumbling to himself:
"Ouufořhag ... nothing. Iřtifeatlu ... nothing.
Ouufořhafahne ...
nothing... It's got to be here ... rotten design, nothing's indexed..."
The Captain was sitting calmly on the ceiling, licking himself.
He paused and gave me a contented blink when I looked his way.
Mom and Dad were strapped in; I don't know how the Captain was staying
put.
"At least we know the engines still work, and the hull seems to hold
air", observed Mom, breaking the silence. "I hope you're right
about the rest of the ship, Felix."
Dad didn't answer. He was still absorbed in the screen in front
of him. I heard him say, "Zfat .. nothing. Zpouoa ...
nothing. Ouufořtyfy ... nothing.
What did they call it?"
He tapped his front teeth and stared at nothing for a moment.
"Hmmm ... maybe 'pull' ... that would be 'iřlarar' ... no,
nothing with that, either. Wait, no, wrong form, it wouldn't be
'iřlarar' , it
would be 'ahutu', or maybe 'ahut', or 'ahu' ...
aha! Found it!"
"Really, dear?" asked Felicia. "There's really artificial
gravity? I didn't think it was possible."
"So that's why you didn't want to give me another minute to find
it!" Dad laughed. "But here it is, and I think ...
yes... just ... and ..." He started pushing buttons.
"Here we go..."
"No,
wait!" yelled Mom, suddenly looking up from the screen in
front of her and glancing at me. "Everything's -- everybody's --
floating
around --
don't turn it on!" But it was too late.
Dad hit the last button just
as Mom said "Don't!"
Abruptly, I wasn't floating, I was five feet above the deck, and
falling. Lucky indeed that the deck was padded! It hurt
when I hit but nothing broke ... nothing in me, anyway. There
were crashing noises from all around us, some close, some
distant. The Captain thumped down next to me, with a soft, high
pitched grunt, landing on his feet, as always. Across the room
from us, Dad's coffee maker landed with considerably less grace; with a
crash and a splash, coffee went in all directions. I heard
Dad say "Oops!" just as the lights went out again.
By the time we got launched, we'd all been awake for so long, I don't
know why we didn't just fall over. We hadn't expected to have
much time after we got to the dig site before
somebody came
after us -- and we didn't. As soon as Dad got the long range
scanners up, he saw what looked like a platoon of helicopters leaving
Khartoum, and shortly after that Mom saw what she thought were F15's
heading toward us from someplace near Cairo.
No matter how tired everybody was, I think Mom and Dad expected a few
more hands on deck for the takeoff than
just the four of us! But the entire rest of the crew had wandered
off in search of warm places to snooze. After that awful bus
ride, even Nim-nim had just curled up and gone to sleep on the first
soft spot she found -- and this ship has a
lot of soft spots.
Once we were "spaced", and in an orbit that wasn't likely to hit
anything (like, say, the Moon, or the Earth at perigee -- you know,
when we come back around and we're at the low point in the orbit) Mom
and Dad just went to sleep right where they were, still strapped into
those fancy dentist's chairs they'd bolted to the deck on the
bridge. Did I tell you about those chairs? They look really
funny. I don't know where Dad got them. They look kind of
worn, like they might be second hand, but they have lots of adjustments
which Dad said would be good for getting at all the controls. But
the foot thing (you know, that thing you kick your feet on when the
dentist sticks you with the novocaine) kind of sticks out and gets in
the way, so they have to keep the chairs turned sideways in order to
reach the controls. And even with the chairs lowered all the way
down, they're still too high for the control panels, which were placed
about like you'd expect if the crew were all ten inches tall (which is
about what they are, come to think of it). So, Mom and Dad have
to lean over and scrunch down to get at a lot of the buttons and see
the bottoms of the screens.
I think Mom wants to get some different chairs, if we get a chance to
do a little shopping back on Earth before we head for the Cat's Eye.
Anyway, they conked right where they were, and maybe the Captain did
too (I didn't see where he went), but I didn't feel like sleeping on
the floor, even if it was soft. For one thing I was kind of
bruised after that fall when the gravity came on. I wanted
something more like a bed. So I stumbled off to look for a cabin
or something. I was more than half asleep, and really didn't know
where I was going, but I figured I'd just wander around until something
turned up.
My memories of that walk are all garbled. I was really at least
as much asleep as awake, and the ship's corridors got all tangled up
with dreams. I'm sure I didn't
actually ride a huge
white mouse through a long passage lined with glowing toadstools, nor
encounter the King of the Cats seated on a throne in an inner chamber
of the ship, nor pass through any of a dozen other bizarre nonexistent
regions which were most of what I recalled of my search for a
reasonable bed.
But I'm sure I
did eventually find myself
crawling
along
a very low passage, leading to noplace I knew. I'm sure of it
because I finally fell asleep in a room off that corridor, and I had to
crawl back along it after I woke up again.
I haven't told you about the ship's layout, have I? The corridors
and cabins in this ship seem to have been designed by a lunatic;
certainly they follow no logic I can see -- no
human logic,
anyway. The bridge, as I may have mentioned, has a ceiling that's
about 20 feet high. Most of the small rooms (cabins?) which I've
seen have ceilings that are five or six feet high, but a few are much
higher or lower. Dad says there are a couple rooms down toward
the bottom of the ship which are big enough to hold an airliner; he
doesn't know what they were used for. The hallways are just as
goofy. Some are big enough to drive an 18 wheeler through, some
are just big enough for me to stand up, some are so small I have to get
on my hands and knees, and a few have ceilings so low that a squirrel
wouldn't fit through them -- they seem to be sized for mice. And
none of them go straight. It's as if whoever laid them out kept
getting distracted and losing track of where they were going, so that
the paths wandered all over the place (rather like the streets of
Boston, which we visited last year).
So the last thing I can remember before I fell asleep was finding a
doorway into someplace where I could stand up, someplace dark, with a
very soft, warm floor, with some squishy things which felt like pillows
lying around, and with some kind of table or shelf near the
doorway. I pulled some of the lumpier items out of the pockets of
my overalls -- did I mention we were all wearing overalls? They
were kind of the "ship's uniform" while we loaded everything in from
the trucks and got stuff stowed before takeoff. Anyhow I fished
some of the lumpiest junk out of my pockets and put it on the
shelf/table/seat thing, so I wouldn't be covered with dents when I woke
up, and just flopped right there.
I woke up in the dark. I couldn't remember where I was, and I'd
no idea how long I'd been sleeping. I wasn't sure what had
awakened me, either -- a sort of soft
plop, I thought. As
I lay there, I heard it again -- a sound of something small falling,
right next to me. I didn't see what it was, at first.
I sat up, and realized it wasn't completely dark, after all. The
light was very dim, but I could see enough to realize I was lying next
to a sort of table. And there was something on the table --
something moving. There was a faint scraping noise, and a louder
plop,
and my pocket computer bounced on the floor in front of me. The
shadowy thing on the table seemed to put its head over the edge as the
computer hit the floor. Suddenly I remembered where I was, and realized
what was going on. One of the crew members was on the table in
front me, knocking things off, one at a time, and watching them fall.
As I stuffed pens, pencils, computer, and assorted small items back
into my pockets, I looked around the room, and gasped. Part of my
surprise was that I could breathe at all -- we appeared to be standing
on the outer hull of the ship! The floor was terraced; the level
I was on extended another few feet. That was followed by a drop
of a foot or two to the next level, which was also a few feet
wide. Altogether there appeared to be three or four levels, the
last one of which simply ended; beyond the edge, I could see nothing
but star filled space. The entire far wall and the ceiling showed
no signs of being there. The terraces were warm and soft, as I've
already mentioned, and there were what appeared to be pillows scattered
around randomly. In the dim light, part starlight and partly a
very faint glow from the wall through which I'd entered, I could see a
dim form curled up on one of the pillows. Apparently I was, at
best, the third member of our group to find this room.
I turned to the creature on the table, and asked, "What is this
place? Do you know?"
The only answer I got was a sound sort of like "Rrrowr?" -- a 'meow'
with rising inflection. A general purpose question sound, which
means pretty much the same thing in any language. I realized I
didn't know this crew member ... and have I told you about our crew?
We came from Arkham, on the Chaton Noire, with forty so-called "feral
cats" -- all pure blooded People of Iem. Dad calls them the
Numenorian Cats, and says we should try to figure out which one is
Aragorn. He's just being silly, but certainly they're not like
other alley cats. I know all of them by sight, and they all know
me, and they all understand English pretty well. This cat
apparently wasn't any of them.
That was no surprise, though, since we have a lot more than forty cats
on board. The word had gone out before we got to Africa that we
were going to try to make the trip back. Most cats don't seem to
care or don't understand, but some do, and we were met by more cats in
Tripoli who wanted to join us. At every stop on the trek down to
Sudan we picked up a few more cats, and when we got to the dig site we
found a crowd waiting for us. I lost count, but altogether there
are at least a hundred cats on board. All that I'd seen up close
looked like People of Iem, with six toed feet, tabby stripes, and long
tails.
The African cats obviously didn't all understand English, though, which
was a problem, at least for me. I tried some other languages,
also without much luck:
"Cette piece, qu'est-ce que ce est?"
"Rrrowr?" ... French was no go; must not be an Algerian cat.
"Wissen Sie, was ist diesen Zimmer?"
"Rrrowr?" ... German, no go
non plus. No surprise, I
suppose, there's not much German spoken in Africa.
"¿Qué es esta sala?"
"Rrrowr?" ... Not a cat from the Spanish main, I guess.
"Говорите ли вы русский?"
"Rrrowr?" ... No Russian. Wouldn't have helped, anyway, that was
the only Russian phrase I know: 'Do you speak Russian?'
At this point, the cat said, slowly, sounding kind of bored:
"Hihi iřtla Iemy iiřutyř ...
iřřřřřřv?"
I sighed. So that's where we were going. In English, that's
"Isis can speak Iemy ...
riiiight?"
I suppose all the cats know who I am, even if I don't know most of
them. And I suppose they all know I can speak Iemy. But I
speak it badly, and slowly. Dad's Romanized Iemy seems simple
enough, but the real thing isn't quite the same as how it looks written
down. Trying to say it right makes my throat hurt, and I'm sure
the cats think I sound really funny. I wish I could tell when
they're laughing -- I mean, laughing at
me.
And it's kind of funny, they all call me "Hihi", never "Isis".
Not even Nim-nim will tell me why, but I think my English name, with
those hissy "s" things in it,
sounds too much like a kitty insult of some sort.
Anyway I tried asking it in Iemy. "Aiofařeetu tiat, ti eet sofa?"
-- this room, what is it?
"Rrrowr?"
Bother. I must have snargled the grammar, or my accent's too
thick, or I somehow said something rude ... I decided to back up and
start over. The
proper way to start a conversation with a
strange cat is to introduce yourself, and then compliment the cat, or
so Dad says. I tried that.
"Arn fiřtarar ar sofa?" -- 'One calls you what?'
"Rrrowr
ořtu?"
I guess I got that wrong ... let me see... I think I used the wrong
word for 'call'. And maybe I'm supposed to say my name, even
though this cat already knows who I am. I tried it again:
"Arn ararfar ařt Hihi. Arn ararfar ar sofa?" -- 'One calls me
Hihi. One calls you what?'
"Iehyarj."
Progress! I now knew I was talking to "Iehyarj" -- In English,
that would be ... um ...
Snidly. How appropriate -- from
what I'd heard so far, this cat sure seemed like a "
Snidly" to
me, tee-hee.
And now, I needed to say something nice. I could barely see this
animal in the dim light, and I thought she -- or rather
he;
Snidly sounds like a boy's name --
was kind of priggish. None the less, I had to say something
nice...
"Irlu ype eet eetvr ořtu" -- 'Your fur is very handsome'.
In the dim light, the faint gleam of Snidly's eyes vanished for a
moment. Was that a
blink? I hoped so; coming from a
cat, that's a smile. I decided to try to get back on topic, now
that we were introduced.
"Aiofařeetu fyřzk, ti eet sofa? Fey, ti ofi ařlu
en --
onz?" -- 'This room here, what is it? And it has
no walls
-- how?'
Snidly seemed to blink again, but said nothing -- and then suddenly
bounded off the table and down across the terraced room, and leaped
directly
up from the last terrace into the void. I gasped ... but Snidly
didn't continue on out into space, as my mind's eye pictured it
happening in the split second after he left the floor. Instead,
he froze, legs splayed out, in midair, apparently clinging to
nothing. I saw his head turn back at me, and I think he blinked
again. Laughing, this time? I suspected so ... obviously,
there
was
a wall there, one which I simply couldn't see. I fished a
flashlight out of one of the pockets of my overalls and pointed it at
the "wall". The beam showed nothing at all, not even dust
clinging to the surface. But whatever it was, it was solid enough
for Snidly to dig his claws into it!
I was about to ask Snidly for a
little more information on this
place -- if, indeed, he knew any more than I did about it, aside from
the fact that it had climbable, if invisible, walls -- when the
Captain's voice boomed out from all directions at once:
"Asat no yřutz yn ořtui ofarar irrtu ufiitařeear, umař
pa-aosi-ehet-oley-net oun,
ysuřtao ařhela!"
Say
what? The first part was "All of crew, do toward..."
and then I got lost for the whole middle. The last bit was
"Twelve
minutes!". But do
what in twelve minutes? Lucky for
me, the Captain repeated the announcement ... and then repeated it
again. I guess he figured most of the crew was asleep to start
with, so the first time through was just to wake everybody up, the
second was to get their attention, and the third time was to let them
know what he wanted.
Anyhow on the second pass I realized that most of the messy thing in
the middle was a number, and the third time through I managed to pick
out the digits. The whole thing seemed to be:
"All crew members, go to Hall of Assembly, Room 8,9001,
twelve
minutes!"
I groaned. I had no idea where -- or what -- the Hall of Assembly
was; I couldn't make head or tail of the room numbering system, which
seemed to assign rooms to numbers in no particular sequence; at least
half the rooms had no
room numbers I could see; and I didn't know where I was. And
what's more, the room number he gave had two zeros in it, so even if I
found the room and it had a room number beside the doorway I might not
recognize it.
Have I told you about Iemy numbers? Iemy numbers use place value,
just like Arabic numbers, except that it's base 12. Dad says it's
because they have six digits on each of their front feet, while we use
base 10 because we have 5 digits on each of
our front feet, but
I think he's really just guessing. Anyhow they use base 12, but
Iemy
script only has 11 digit symbols. They don't use a
zero.
Instead they just leave a
gap
where a zero digit should go. This isn't so bad, unless there are
more than one zero in a row, and then the only way you can tell what
the number is, is by the length of the gap. The room numbers
marked beside the doors seemed to have been drawn on by hand, and they
were
a bit sloppy, so I wasn't sure I'd be able to tell room 8,9001 from
room 8901 or room 89,0001. But maybe there wasn't any room
89,0001 (that would be a lot of rooms!) and maybe room 8901 had no room
number (which seemed likely, since so few were marked) so maybe that
wouldn't be a problem.
But, I still didn't know where I was. By this time Snidly had
climbed back down from the wall and was sauntering up the room toward
me, and toward the door. I asked him, "Ar yřenz yřv, ařt eet
sotut?" -- 'You know? We are where?' I sure hoped he did.
True to form, he replied, "ituafe", 'obviously', and then added, "Ar
eet fyřzk." So, 'You are here'. Thanks, Snidly, that's a
big
help ... not. "Where are we" and "Where am I" are the same in
Iemy, and
he had answered the second, when I had obviously asked the first.
Useless!
I tried again. "Ar yřenz yřv, ofarar irrtu ufiitařeear eet
sotut?" -- 'Do you know, where is the assembly hall?'
Again, Snidly replied "Ituafe", and immediately sauntered out of the
room. I scurried after him (the doorway was
low -- I had
to scrunch through it) and hurried along the corridor after Snidly, on
my hands and knees.
After what seemed like a long time crawling through a maze of low
corridors, Snidly's gray striped form suddenly turned left into the
wall and
vanished. I scrambled to catch up, and found he'd gone down a
side tunnel barely higher than his head -- and I couldn't
possibly
follow him there. Whether it was a shortcut, or just an attempt
to lose me, I had no idea. I yelled "Hey!" in plain old
English.
From some distance down the tunnel I heard, "Roooowřřřř?", followed
by "Hihi irha ene?" -- 'Isis fits not?' Now it was my turn to
say
"Ituafe!"
Somewhat to my surprise, Snidly didn't simply continue on down the
narrow tunnel and leave me stranded. He came back, and continued
on along the "large" corridor in which I could, at least, crawl.
Shortly after that we turned into an even larger corridor, and I could
stand up and walk. A few minutes later Snidly turned through a
large doorway, and as I followed him I found myself in what could only
be the Hall of Assembly.
The Hall is round, and somewhat larger than the Bridge -- which, come
to think of it, I've never told you much about, have I?
Like the Bridge, the Assembly Hall has what appear to be display
screens around the upper part of the room, but they were all dark when
we entered. The screens are about six feet above the floor.
The walls tip in a bit, so the screens are angled so that someone on
the floor could look up at them comfortably. They are
large
-- each one must be five feet across. I think there are around 20
of them, all the way around the room. And, also like the bridge,
next to each screen, between it and the next one, there's what looks to
me like a TV camera, pointed down toward the center of the room.
There are half a dozen doorways into the room, scattered unevenly
around the wall. Like all the doorways on the ship, there are no
closable doors; they're just openings into the corridors.
In the center of the floor there's a dais, with a broad cushion on the
top, about five feet above the surrounding floor. On the dais, I
saw the orange, stripey form of Captain Boots, standing, with his
orange eyes wide open, glaring his orange glare down at the rest of the
room. The floor in the rest of the room sloped down, from the
edge of the room to the dais, and all around the room were scattered
cushions. Mom and Dad were there, sitting on cushions, and there
looked like about eight or nine cats scattered here and there around
the room. And the air was filled with an intolerable yowling.
With at least half a dozen excited cats talking at once, and Mom and
Dad trying to get their points across, and the Captain yelling down at
everybody, all I could tell for sure was that there was an argument
going on. After a few minutes I decided they were arguing over
who
the "crew" really was. Apparently some of the Arkham cats felt
they were the "rightful crew", and the African cats were "just
passengers". As far as I could tell, the African cats were
divided on this, some feeling they should have the "privilege" of being
crew members, with others feeling they should have the "right" to be
carried as passengers, with all actual work done by the "crew".
At some point Dad stopped saying anything, and just looked down at the
computer in his lap. He was typing something, and staring at the
screen. Suddenly he jumped up (not
quite dropping the
laptop as he got up), and hurried up the room to the wall. I
thought I saw him pushing some buttons set low in the wall, and
the Captain's voice suddenly boomed out over everything. Dad had
turned on a PA system! That ended the argument, as the Captain's
amplified angry yowl drowned out all other sounds. I'm not sure
what he
said, since after the first few moments I had my hands over my ears.
When the Captain stopped talking, there was silence (except for the
ringing in my ears). Whatever he had said must have been pretty
convincing, quite apart from its volume level.
After a short pause, during which Dad did something further to the
buttons on the wall, he called across the room to the Captain, "I've
cut the volume -- and you have all-ship now!"
Captain Boots started talking. I could hear his voice from in
front of me, and I could hear it coming through the open door behind
me, echoing
in the corridors. I guessed that's what Dad meant by "all-ship"
-- everybody on the ship could hear him.
The
words of Captain Boots's speech and comments which follow are shown in
English. Readers interested in seeing the Iemy of the portions which
Isis recalled may find it
here.
-- Johann Schnarchhund
"In my hereditary position as Captain of this Vessel, as Direct
Descendant of Boots Eelstopper, Captain of the First Expeditionary
Force, and by the power vested in me
by my aforementioned position and heritance, it behooves upon me to
assert..." and at that point he switched into Old Iemy and he lost me,
totally. If a pipe organ could purr and talk at the same time, it
would sound something like Old Iemy -- it's fun to listen to but really
hard to understand!
While the Captain was talking (and talking, and talking...) I sat down
on a cushion and looked
around the room at the cats. There were a bit more than half a
dozen cats when Snidly and I arrived, and we were already pretty late
-- it had taken a lot more than twelve minutes for us to get from the
place where I slept to the Assembly Hall. A few cats who were
even later trickled in after us. But still, now that everyone was
settled down to listen to the Speech, I realized there were hardly more
than a dozen cats in the room, out of a total complement of about a
hundred. Furthermore, as I looked at them, I realized that
several of the "crew members" who appeared at first to be frozen in
rapt attention to the Captain's words were, in fact,
asleep.
And then I noticed a faint sort of
scuffling noise in back of
me. The room lights had been dimmed when the Captain started
talking (Dad's doing, I guess), and my eyes were a little dazzled from
the bright light which was still turned on the Captain, so I wasn't
quite sure what I was seeing at first. There was some sort of
commotion taking place up right against the wall, just to one side of
the door. Lots of whirling gray fur; it almost looked like a
fight of some sort ... but it
wasn't, not if a fight requires more than one participant! It was
Snidly. I thought at first he was having a fit of some sort, a
seizure, and I was about to go try to help him, when I realized what
was going on.
He was chasing his tail.
I sighed. I guess this was the best we could expect.
Getting the entire crew together for a meeting -- getting them all to
come to the same place at the same time, and getting them to
concentrate on one thing for more than a few minutes -- was a lot like
... well ... like herding cats!
Only the Captain is different. Other cats I've met are all pretty
relaxed, but Captain Boots is
intense.
He's the closest thing I've seen to a truly driven cat. He is
absolutely determined to get back to Arbr, if he possibly can, and
bring as many of what he views as His People along as he can. It
even keeps him
awake worrying, if you can believe it! No
20 hours out of 24 spent sleeping for the Captain! In fact I'm
not sure I've
ever seen him sleeping, at least not for more
than a few minutes at a time.
The Captain's speech sounded like it was winding down. With a
last musical warble of trilled A's and U's, he reverted to modern Iemy,
and I could understand what he was saying again.
The
Iemy for the Captain's words may be found here -- JS
|
"All occupants of this ship are subject to the law of the duly
appointed Captain, and so all are part of the Crew. And I shall
now appoint the
Bridge Crew, who will have specific Duties and Tasks during the Flight,
and will be Expected to be On The Bridge when not Otherwise Occupied.
"Chief Engineer shall be Felix Resilleserre, of Arkham.
"Chief Pilot shall be Felicia Vitechat, of Arkham.
"Chief Science Officer shall be Nim-nim, of Innsmouth. (
Nim-nim
was from Innsmouth? I had no idea!)
"Chief Protocol and Security Officer shall be Snidly, of Britain.
"Assistant and Alternate Bridge Crew will be named As Needed."
Since most of the Bridge Crew could be expected to be asleep at any
given moment, I figured he'd have to name about 5 additional cats to
each position, but if so, he was putting that off. In any
case, some of the positions sounded kind of strange to me. I
wasn't at all sure what a "science officer" did -- wasn't that Mr.
Spock's position? Just what
was his job, anyway?
And I
sure
didn't know what a "Protocol and Security" officer was going to do, and
I had a hard time picturing Snidly doing it, whatever it might be.
And, thinking of Snidly, I suddenly realized what I'd just heard --
Snidly is from
Britain. "But if Snidly's from Britain,
then he
must understand
English!"
I said, to nobody in particular, in an outraged tone. I was
looking at the Captain, but it was a voice from behind me who replied.
"Of cooaauřse" I heard someone say, in oddly accented but perfectly
clear English. I looked around -- It was
Snidly
who'd spoken! As far as I knew, lots of the cats could understand
English, but the only language any of them could speak was Iemy.
Even Nim-nim could speak very little English, slowly and with a thick
accent.
"Snidly -- You speak
English!" I said.
"Of cooaauřse. Et fřaaunçais auuuwsi."
I wondered if being appointed "protocol officer" had anything to do
with the fact that he could speak human languages. But before I
could ask him, I realized that the meeting wasn't over. Mom was
talking. "You've left out a lot of positions. What about
communications? What about
medicine? If someone's hurt, who takes care of it?"
In Iemy again, the Captain replied, "I said, I'll name additional
bridge crew
later...
but maybe you are right about a medical person." He
paused. "All who are interested in the position of
medical
officer please report to the dais in the Assembly Hall
at once!"
I heard the echo of his words coming in through the door behind
me. He was using the intercom again; everyone on the ship must
have heard him.
Snidly was washing a paw. Most of the cats in the room seemed to
be napping. There was silence in hallway behind me; the ship
might have been deserted for all the response the Captain got.
After a long pause, the Captain added, "Does
anyone know what
to do if a person is hurt?"
There was another silence, and then one of the cats snoozing closest to
the dais lifted her head and said, sleepily, "Yřsy irvhut ioni
tiat" -- that's 'Could do this thing."
Captain Boots immediately announced, "Chief Medical Officer shall be
Benga, of Egypt". As he said that, I thought about what it meant
to have a bored Egyptian cat as your
doctor. I sincerely
hoped that I was not going to get sick on this trip!
But the meeting still wasn't over. Dad was saying something
now. He'd been absorbed in his laptop for most of the
meeting. I think he'd somehow tied it to the ship's computer.
"What you may not realize is this wasn't just an exploration
ship. It has some pretty strange weapons, if I've read this
right. Somebody should take on figuring out what they do and how
to use them."
Captain Boots was staring at Dad as he said this. He seemed to
take this more seriously than the question of whether we needed a
ship's doctor or not. He blinked once at Dad, and said, "Yes ...
we need
gunnery officer."
A cat I couldn't see, close to the wall on the opposite side of the
room, meowed, in Iemy, "Gunnery officer does what?" I suddenly
realized
all the cats in the room were awake, and looking intently at the
Captain.
"Gunnery officer ... operate weapons, defend ship, chase enemies."
"What sort of enemies?" came a question from the same cat. This
conversation was being heard everywhere on
the ship; I could hear the echoes coming in from the doorway behind me.
"Whatever we encounter. Persons, animals, aliens, mice,
..." At the word "mice" there was a sort of yell, which seemed
to be echoed throughout the ship: "
Ařřřřřrt!" In
English, that would be 'Meeeeee!'. A rumbling followed, like the
sound of hundreds of little feet galloping along the corridors, and
cats started pouring into the room through all the doors, repeating the
cry, "Ařt! Ařt iřtla irvhut!" -- 'Me! I can do it!'
But the cat who had asked about gunnery, a huge calico, had climbed
right up on the dais with Captain Boots, and was talking to him.
I guess the Captain liked what he had to say, for he announced, loudly,
"Gunnery Officer shall be Skritch of Algiers. There will be no
further discussion of this now".
There was a sort of disappointed "Mewwww" sound from the crowd of cats,
some of whom immediately sauntered back out the doors they'd come in
by. The rest settled down on cushions, hoping, I suppose, that
something else interesting might happen. But actually what
happened next was pretty boring: Dad had apparently decided it
was time to talk about supplies, schedules, where we were heading from
here, and what needed to be done before we took the Big Jump.
Even with Dad's usual concise -- or cryptic -- delivery, this was
likely
to be pretty tedious.
"We need to make some stops, we need to test the ship's systems, we
need to test the engines, the warp engines. We've got cat food,
we've got almost no human food, and need vitamins, ones that won't keep
in the food, C for humans, taurine for cats, need new pilot chairs,
obviously need to make a stop, maybe more. Maybe need different
or more fuel and ev--"
But at this point there was an interruption ... from
me.
Something had been bothering me, a little bit, and it was bothering me
more as time went by. I finally realized what it was, and
realized I'd better ask the Chief Engineer about it, and
soon,
because something certainly seemed to be wrong -- very wrong. And
just as Dad doesn't worry about protocol when he has something to say,
he also doesn't care if somebody else just butts in,
if they
have something worth saying. "Wait" isn't in his lexicon.
So, no point in waiting for a convenient pause; I just broke into the
middle of his discussion of supplies, right in the middle of his
speculation about fuel, and called out,
"
Dad --
What's that smell?"
He stopped talking in mid-syllable, and just looked at me. At
least half the cats in the room looked at me, too. Everybody was
sniffing ... and it didn't look like any of them liked what they
smelled. Dad was looking all around the room, and up at the
ceiling. He muttered something that sounded to me like "Life
support -- something in life support" and suddenly jumped up and ran up
to one of the doors. There was a gray streak across the room, and
Snidly followed him out. I wondered why -- was Snidly taking his
role as "security officer" so seriously already? As Dad
disappeared into the corridor, I heard him call over his shoulder,
"Isis -- Felicia -- follow me!"
And that was pretty much the end of the meeting.
And that also ended the first episode.
We have since received an additional communiqué from Johann, which we have titled The Shopping Trip, Part 1.
Page created on 1/28/10. Minor updates, 2/21/10